A lot of times, these improvements within individual games are determined by the particular engine that a developer uses. Marvel’s Spider-Man, for example, has been capable of achieving exceptional feats of graphical fidelity on Insomniac Games’s own proprietary engine. But as Unreal Engine 5 gradually begins to demonstrate how authentic and immersive environments can be, a fan has modded Marvel’s Spider-Man’s titular character into the Unreal Engine 5 tech demo used for The Matrix Awakens.
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With a lot of hats in the mix for who was responsible for what, YouTubers Menterial and Lewis Fiford are credited for its creation, and has been shared by YouTuber ‘dwr’ since. Fiford’s Spider-Man character model comes from Marvel’s Spider-Man, but as a mod it lacks the same animation polish as Spider-Man traverses The Matrix Awakens’ demo. It is incredible nonetheless to witness what Marvel’s Spider-Man would look like on Unreal Engine 5 with improved textures in New York City’s open-world environments.
The Matrix Awakens’ Unreal Engine 5 tech demo has been a hot-button item lately with many impressive mods. One mod in particular resurfaced the debate over whether an open-world Superman game would be viable on Unreal Engine 5 with a well-animated flight system. Perhaps the most exciting aspect of the tech demo is how many opportunities there are for future titles that do choose to take advantage of Unreal Engine 5, which so far has demonstrated a life-like immersion in its graphical fidelity and how realistically it can render character models or environments.
Marvel’s Spider-Man was remastered onto PS5 in association with Marvel’s Spider-Man: Miles Morales. Recently, Marvel’s Spider-Man: Miles Morales received a patch for VRR support, as did all of Insomniac’s titles on PS5. It may be difficult to make Insomniac’s titles look even better than they already can, but the tech demo’s mod proves that environmental textures could become even more authentic.
Marvel’s Spider-Man: Miles Morales can now achieve a 120Hz refresh rate at over 100FPS, which improves upon an already impressive performance ray-tracing mode at 60FPS and a fidelity mode that can now reach 40FPS. It is unclear which titles may make the leap to Unreal Engine 5 in the future and at what point, but Insomniac continues to prove that its engine excels on any associable platform in the meantime.
Marvel’s Spider-Man is available now on PS4 and PS5.
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Source: Eurogamer